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Courses

Courses

Explore our wide range of courses, filtered by age, program type, and exam profile. Whether you’re interested in verbal or quantitative subjects, we have something to challenge and inspire you.

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  • Fundamentals of Computer Science

    Do computers make mistakes? How does a machine even know what to do? Is Artificial Intelligence really intelligent? This course will guide students through the principles of computer science, exploring the theory and real-world applications of the concepts that govern it. Students will learn about the concepts of algorithms, binary mathematics, Boolean algebra and digital logic, and the theory of computation. They will be introduced to the workings of computer architecture, operating systems, computer networks and embedded systems, and gain insight into the neural networks that power modern AI systems. Throughout the course, the students will have the opportunity to build on their newfound theoretical knowledge through simulations on topics such as Digital Design and Turing Machines, as well as a plethora of hands-on programming challenges, primarily in C++.

    Learning Objectives

    • Gain a broad understanding of how computing and technology are shaping our world.
    • Formulate and implement algorithms in one or more industry-standard programming languages; Investigate code errors, debug and test programs, and evaluate complexity of algorithms
    • Think algorithmically to solve programming problems using conditional, iterative and recursive structures, and other techniques.
    • Compare and contrast procedural and object-oriented programming paradigms
    • Develop collaboration skills in team, project-based learning environments

    Game Design & Coding

    Can you imagine a bridge that is not only built, but programmed? Or have you ever wondered how a video game is created?

    In this course, children are introduced to the world of programming and computational thinking through engaging, age-appropriate, and interactive computer-based activities. By using modern visual programming environments, they learn to create their own digital games, design virtual structures, and explore the logic behind smart technologies and basic robotics concepts.

    Through hands-on creation, experimentation, and teamwork, students strengthen essential skills such as logical reasoning, creativity, and problem-solving. They see the direct results of their ideas on the screen, which builds confidence and motivation. No prior experience is required — only curiosity, imagination, and a desire to learn.

    International Relations

    It’s the late 1800s and you are the leader of a European country: the Austrian Empire or the Kingdom of Prussia (Germany) or smaller but influential countries such as the Kingdom of Two Sicilies or Switzerland. What decisions will you make? This is your reality for the next three weeks, as you undertake the European Leadership Project, a simulation that focuses on Europe and its political, military, economic, and cultural developments from the end of the Napoleonic wars (1815) until the start of World War I (1914).

    As presidents, tsars, popes or dukes, you present your decisions, answer questions posed by your opponents, try to solicit support for your quest and tackle international crises, aiming to win the final vote. Through rigorous research and analysis of your own and your opponents’ decisions, you gain a broad understanding of the study of the origins of modern international politics, emphasizing on significant themes such as foreign policy and the role of great powers, superpowers, ethnic and religious movements and terrorist groups in the arena of international affairs. Among others, you focus on the relationship between constructivism and realism in International Relations, evaluate the importance of good relations between countries with respect to the economy and evaluate why the 1929 Geneva Conference was necessary.

    Learning Objectives

    • Develop cognitive skills such as primary source analysis, logical inferences, and map construction and interpretation.
    • Evaluate, synthesize and analyze key facts and ideas productively, to deepen your understanding of modern reality and the world issues which concern policymakers and citizens today.
    • Discuss and interpret key ideas in International Relations, such as the Security Dilemma, the contribution of nationalism to the rise of imperialism and totalitarian regimes. 

    Introduction to Web Design (Greek)

    This course introduces students to basic web design using HTML (Hypertext Markup Language) and CSS (Cascading Style Sheets). The course does not require any prior knowledge of HTML or web design. Throughout the course students are introduced to planning and designing effective web pages; implementing web pages by writing HTML and CSS code; enhancing web pages with the use of page layout techniques, text formatting, graphics, images, and multimedia; and producing a functional, multi-page website.

    Students should have a general background in using a computer, managing files, and a basic knowledge of the Internet. Students should also be able to navigate to and within a website using a web browser such as Chrome, Firefox, Internet Explorer, or Safari. Students do not need to purchase any software for this course.

    It is recommended that 5th & 6th grade students have completed the Scratch Middle School course.

    League of English Superheroes 

    Save humanity—join the League of English Superheroes! Just like Superman and Batman, students are called on to complete exciting missions to help protect the world. In this intensive, 10-lesson English course, students work together in a creative learning community and use the world of superheroes to strengthen their English language skills through storytelling, discussion, and hands-on challenges. The course is designed especially for students who want to build confidence and fluency in English, including those preparing for exams.

    Throughout the course, students explore superhero stories using ideas from literature, science, psychology, technology, and social studies. Each “mission” helps students build vocabulary, improve grammar, and develop creativity, critical thinking, and communication skills in English. By reading, watching, discussing, and creating, students learn how English is used to explain ideas, tell stories, and persuade an audience.

    Students practice different types of writing, including stories, descriptions, informational texts, and opinion pieces. Using a variety of materials such as texts, videos, images, and short articles, they analyze superhero worlds and then create their own original characters, settings, and plots. Interactive discussions, debates, and short presentations help students develop spoken fluency and confidence using English in real-world situations.

    Beyond live lessons, students complete guided activities that allow them to apply what they learn in creative and meaningful ways. They may write origin stories, explore ethical dilemmas, design superhero-themed projects, or solve problems connected to their imaginary worlds. By the end of the course, students “graduate” from the League of English Superheroes by creating their own secret superhero identity and taking part in an original final challenge.

    Lessons include interactive instruction, group work, independent tasks, and feedback from the instructor. Cooperative learning and positive peer feedback are key parts of the course, helping students grow as writers, storytellers, and confident English users in a supportive environment.

    Learning Objectives

    • Read, analyze, and discuss superhero fiction and related texts in English.
    • Practice writing narratives, descriptive texts, informational writing, and opinion pieces in English.
    • Use course strategies to create multiple original works of creative writing.
    • Take part in the writing workshop process by planning, drafting, editing, and revising their work.
    • Develop confidence in speaking and presenting ideas in English through discussion and presentations.

    More than Just a Game… Video Game Design in Unity (English)

    This course introduces students to the fundamentals of video game design. Utilizing a project-based approach and the Unity Game Engine it aims to teach the basic theory and concepts of video game design from the perspective of a video game designer. At the same time, students learn the core skills of basic computer programing using the C# language as well as visual scripting.

    Designing video games is not only about programming game mechanics but it is also about creating an entertaining experience for the player. This course introduces the concept and theory of “player centric” game design which includes topics like; the essential elements of a game, the structure of a video game, what the core mechanics of a game are and how they work with the user interface to create gameplay. Along with design elements, student learn the different roles of the design team members in the video game industry.

    The programming language C# is introduced along with visual scripting using Playmaker. By the end of the course, students will be able to create interactivity and game play through scripting, using functions, finite state machines, variables, and if statements.

    By the end of the course students should be able to understand video game design theory. They will utilize this theory and scripting skills to design and create a working prototype game that engages and entertains the player.

    Students are expected to be familiar with standard computer operations (e.g., login, cut & paste, email attachments, compressing files, etc.) before enrolling in the course. It is recommended to have completed the ‘Introduction to Java’ or the ‘Scratch’ course. The course will be conducted in English.