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Courses

Courses

Explore our wide range of courses, filtered by age, program type, and exam profile. Whether you’re interested in verbal or quantitative subjects, we have something to challenge and inspire you.

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  • More than Just a Game… Video Game Design in Unity (English)

    This course introduces students to the fundamentals of video game design. Utilizing a project-based approach and the Unity Game Engine it aims to teach the basic theory and concepts of video game design from the perspective of a video game designer. At the same time, students learn the core skills of basic computer programing using the C# language as well as visual scripting.

    Designing video games is not only about programming game mechanics but it is also about creating an entertaining experience for the player. This course introduces the concept and theory of “player centric” game design which includes topics like; the essential elements of a game, the structure of a video game, what the core mechanics of a game are and how they work with the user interface to create gameplay. Along with design elements, student learn the different roles of the design team members in the video game industry.

    The programming language C# is introduced along with visual scripting using Playmaker. By the end of the course, students will be able to create interactivity and game play through scripting, using functions, finite state machines, variables, and if statements.

    By the end of the course students should be able to understand video game design theory. They will utilize this theory and scripting skills to design and create a working prototype game that engages and entertains the player.

    Students are expected to be familiar with standard computer operations (e.g., login, cut & paste, email attachments, compressing files, etc.) before enrolling in the course. It is recommended to have completed the ‘Introduction to Java’ or the ‘Scratch’ course. The course will be conducted in English.

    Numbers: Zero to Infinity

    How can you calculate the height of my school? How can I design a map? How many ingredients will I need to make cookies for 7 people? Or maybe for 97? How tall is a person that is 5 feet tall? Students explore numbers, from the very small to the unimaginably large, and learn how numeric representations help to explain natural phenomena such as time, distance, and temperature.  Moving beyond traditional arithmetic, this course centers on hands-on activities that develop understanding of the scope and scale of numbers.

    Learning Objectives:

    • Explain, classify, and operate on different types of numbers, ranging from very small to very large numbers.
    • Solve problems and justify real-world solutions involving decimals, exponents, negative numbers, proportions, and ratios.
    • Utilize various measurement tools and techniques.
    • Apply strategies of rounding, estimating, and mental calculations to solve real-world problems.
    • Share and articulate ideas and solutions to problems, both written and orally, independently and in groups.

    Principles of Engineering Design

    What is the difference between science and engineering? What are the techniques that must be applied for successfully tackling any engineering challenge, from designing and building a bed-side table to conceptualizing and sending a shuttle to space? How can a group of engineers efficiently compartmentalize a multi-system project, allocate tasks and optimize the budget provided to solve a multifaceted constructional problem? This course explores a range of topics from physics and science and bridges the gap between pure theoretical knowledge and its practical application. Through daily doses of lectures, class discussions, problem-solving and plentiful hands-on lab activities, the students will be exposed to an array of concepts, varying from Newtonian dynamics and circuitry to fluid dynamics and thermal physics and through their application, complete engineering tasks of progressively increasing complexity. 

    Learning objectives:

    • Apply concepts from various topics of physics into practical constructional projects with strict requirements, aimed at tackling specific problems of varying complexity and constraints.
    • Train in the engineering design process, practical problem-solving and collaborative teamwork to complete assigned engineering design and production tasks. 
    • Develop and train a variety of technical skills, including detailed technical drawings of projects, precision soldering of electronic components and wood work skills. 

    Probability and Game Theory

    Game theory
    What do a prime minister, a general, an athlete, a lawyer, a businessman, a psychologist, a spouse and a biologist have in common? Game Theory deals with the study of the behavior of rational beings (those who decide and act on the basis of their logic and “interest”), in situations where they compete or cooperate with others.  Therefore, all of us are faced daily with difficult problems that are at the core of Game Theory, which in conjunction with Mathematics, is indispensable in the understanding of social sciences, including economics, sociology, environmental studies, and psychology.

    Probability
    Uncertainty is prevalent in our lives. Everyday questions, such as what’s the weather going to be this weekend and whether it’s worth playing a game of chance, or larger-scale questions like how the global climate changes, and how an epidemic develops, or even more exotic ones, such as what is the possibility of life on other planets or the risk of the earth being hit by a celestial body, cannot be answered with complete certainty. Through mathematics and probability theory we can study uncertainty and analyze these situations. 

    In this course, we deal with the fundamental concepts of theory and harness its power to study games between people, companies, states and other entities when faced with situations of uncertainty. Students play games, study and analyze them and are led to the most innovative scientific ideas, to make strategic decisions, thereby increasing their profit and/or reducing their damage!

    Learning Objectives

    • Review and apply the fundamentals of probability to solve mathematical problems, develop an understanding of the theoretical foundations for fundamental models in game theory and model certain types of human behavior in competitive decision-making situations.
    • Examine and find the balance (solution) in zero-sum, non-zero sum, signaling, cooperative games, simultaneous and sequential games and utilize real-life and computer simulations to test theories and justify conclusions.
    • Share ideas and solutions to problems, both written and orally through individual exercises and collaborative projects or tournaments.

    Pythos: Where Code Bends the World

    Pythos: Where Code Bends the World is an immersive course that invites students to master the fundamentals of Python programming within a fantastical universe. Inspired by the beloved saga “Avatar: The Last Airbender,” this unique experience transforms abstract coding concepts into tangible superpowers.

    Students will embark on an epic quest through the four nations of Pythos, where the ability to code is akin to magic. By blending interactive storytelling with hands-on technical challenges, learners will not just study computer science—they will live it.

    The Codebending Path (Learning Objectives): To save the world of Pythos, students must master the elements of Python:

    Earth (Foundations): Build unbreakable code structures by mastering Variables and Data Types (integers, strings, lists), creating the bedrock upon which all programs stand.

    Water (Flow): Learn the art of adaptability using Control Flow (if/else statements) and Loops (for/while), allowing programs to react fluidly to changing conditions.

    Fire (Power): Harness the energy of Functions, creating reusable and powerful blocks of code to execute complex actions with precision and intensity.

    Air (Abstraction): Unlock the freedom of Libraries and Modules, utilizing existing tools to expand creative possibilities and solve algorithmic problems with elegance.

    Through this journey, students will evolve from novices to true Codebenders, developing critical Computational Thinking to debug errors and the Collaborative Spirit to solve real-world problems alongside their team.

    Taming Randomness

    Chance plays an important part in all aspects of life.

    We take chances every day: will a shot at goal land in the goal or miss? Will we be caught in a sudden shower or not? How long do we need to wait to be served in our favourite burger house?

    Chance or random variation is also a central feature of all working systems: a scientist taking measurements in a lab; a disease spreading through a population; an economist studying price fluctuation. In all these processes some element of chance or randomness are present.  Is it possible to understand and therefore model and analyse such phenomena? If so, what are the tools we need to achieve that? Do we live in a world of randomness, or, as Einstein famously claimed, no one plays dice with the universe?

    During this course, we will attempt to “tame randomness” using mathematics as our compass. 

    Learning objectives:

    • Develop a robust theoretical understanding of the basics of probability theory. 
    • Develop the capability to identify the underlying randomness in real life problems, and decide how to model and quantify it.
    • Gain an in-depth understanding of the basic technical tools needed in applied probability.
    • Make use of random variables and theoretical probability distributions to model simple random processes (Η).