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Courses

Courses

Explore our wide range of courses, filtered by age, program type, and exam profile. Whether you’re interested in verbal or quantitative subjects, we have something to challenge and inspire you.

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  • Human Rights and Business Ethics

    Do businesses have social responsibility? Understanding the law means understanding your place in the world—this is the core objective of this course.

    European and national legislation shape a model of entrepreneurship that is accountable to employees, citizens and other businesses. Fundamental human rights are safeguarded, ensuring that modern entrepreneurship has a social dimension. How can respect for equality and non-discrimination be ensured in everyday work life? Individual creativity requires a psychologically healthy environment to flourish – and this is a corporate responsibility. 

    Furthermore, through research, oral activities and an interdisciplinary approach, students will explore the legal commitments of businesses concerning environmental protection, consumer rights, and the maintenance of fair competition. Students will also become familiar with patterns of models of ethical and responsible social behavior – even in competitive environments. Developing legal thinking will help students construct and formulate thoughts and ideas, with a sense of responsibility and social awareness.

    Learning objectives

    • Acquisition of diverse knowledge and perspectives through speeches by professionals and academics.
    • Development of soft skills, including oral communication, critical thinking and problem solving, through the organization of a mock trial.
    • Enhancement of creativity, as knowledge is applied in individual and group projects, such as documentaries, posters, online/social media announcements, and article writing.

    Inside the Brain: Psychology Meets Medicine

    How does the brain create thoughts, emotions, and behavior? What happens when it is injured or affected by illness?

    In this interdisciplinary course, students will explore the fascinating connection between neuroscience, psychology, and medicine. Through interactive activities, real clinical case studies, and hands-on experiments, participants will learn how brain structure and biology influence memory, decision-making, personality, and mental health.

    The course also introduces modern medical technologies and ethical questions shaping the future of brain science.

    Introduction to Biomedical Sciences

    Which organ has over 400 functions? Are there liquid tissues in the human body? What factors contribute to the development of cancer? Much like Leonardo da Vinci’s fascination with human anatomy, our course delves into these intriguing questions! Drawing upon fundamental biological and chemical concepts, students explore the intricate anatomical and physiological mechanisms that govern normal human function, as an introduction to human biology and the science of medicine. Students learn about the human body’s different systems, including the digestive, cardiovascular, respiratory, musculoskeletal, excretory, nervous, endocrine, and immune systems, highlighting their interconnectedness. Laboratory activities encompass histology, anatomy and physiology (including dissections) and biochemistry techniques. Students also learn practical skills, such as suturing, and dive into group work, solving epidemiology mysteries and investigating the causes and cures for different diseases.

    Learning Objectives

    • Model the interrelatedness of three human body systems working together to maintain homeostasis. 
    • Demonstrate the skills and tools to complete scientific dissections.
    • Select, review and report on a disease or syndrome that impacts one human body system, including its causes, manifestation, symptoms and treatment methods. 

    Introduction to Java (Greek)

    This course introduces students to the Java programming language. It teaches them the basic concepts of computer programming and at the same time it presents to them the core ideas of Object-oriented programming.

    At the end of the course the students should be able to write complete Java programs that distinguish between java primitive and non-primitive data types, to incorporate basic programming constructs, like loops and branches, to understand and put in proper use important object-oriented programming concepts, like classes and objects, and to take advantage of Java built-in methods.

    Students are expected to be familiar with standard computer operations (e.g. login, cut & paste, email attachments, etc.) before enrolling in the course. For 8th grade students, it is recommended to have completed the ‘Introduction to Web Design’ course.

    Introduction to Web Design (Greek)

    This course introduces students to basic web design using HTML (Hypertext Markup Language) and CSS (Cascading Style Sheets). The course does not require any prior knowledge of HTML or web design. Throughout the course students are introduced to planning and designing effective web pages; implementing web pages by writing HTML and CSS code; enhancing web pages with the use of page layout techniques, text formatting, graphics, images, and multimedia; and producing a functional, multi-page website.

    Students should have a general background in using a computer, managing files, and a basic knowledge of the Internet. Students should also be able to navigate to and within a website using a web browser such as Chrome, Firefox, Internet Explorer, or Safari. Students do not need to purchase any software for this course.

    It is recommended that 5th & 6th grade students have completed the Scratch Middle School course.

    More than Just a Game… Video Game Design in Unity (English)

    This course introduces students to the fundamentals of video game design. Utilizing a project-based approach and the Unity Game Engine it aims to teach the basic theory and concepts of video game design from the perspective of a video game designer. At the same time, students learn the core skills of basic computer programing using the C# language as well as visual scripting.

    Designing video games is not only about programming game mechanics but it is also about creating an entertaining experience for the player. This course introduces the concept and theory of “player centric” game design which includes topics like; the essential elements of a game, the structure of a video game, what the core mechanics of a game are and how they work with the user interface to create gameplay. Along with design elements, student learn the different roles of the design team members in the video game industry.

    The programming language C# is introduced along with visual scripting using Playmaker. By the end of the course, students will be able to create interactivity and game play through scripting, using functions, finite state machines, variables, and if statements.

    By the end of the course students should be able to understand video game design theory. They will utilize this theory and scripting skills to design and create a working prototype game that engages and entertains the player.

    Students are expected to be familiar with standard computer operations (e.g., login, cut & paste, email attachments, compressing files, etc.) before enrolling in the course. It is recommended to have completed the ‘Introduction to Java’ or the ‘Scratch’ course. The course will be conducted in English.